A design system that combines spatial augmented reality with a mirror display.
Research into the purchasing process of furniture items for the homes of casual users.
A customizable and programmable physical display that gently visualizes abstract data.
Small battery powered devices that can be used to create, test, and tune smart sensor/actuator networks.
A user-centered approach where posing and acting is input for personalizing furniture
A shelf design application that runs on multiple tablets that projects the design real-time and real-scale in the living room.
A strategy for displacing big objects by attaching relatively small vibration sources.
A module based on long time exposure photography that allows you to draw in 2D or 3D with light.
A new technique that uses big data to uncover user needs for product designers.
A smart phone accessory that helps users to locate objects with radio frequency tags.
An interactive toy set aiming to teach new languages to young children between the ages of 3 - 5.
Interactive training chopsticks that help children develop fine motor skills and eye-hand coordination that are needed for eating with chopsticks.
Novel flying cameras that provide teleoperators a 3rd person view on ground robots.
A stateful projector display that uses bi-stable color changing inks.
An spatial augmented reality application to "sketch" materials on objects.
Ikea Hacking as open design.
A large size interactive floor display that captures visitors' footsteps in playful prints to make an environment into a canvas of past activities.
A tool that assists users of laser cutters to make overlap-free 2D layouts.
A system that helps tourists design and order their customized Delft Blue pottery.
A novel tradeoff between projection and print.